So, after getting into Mixels, I felt like I had to make my own tribes! I had fun!
The Steamerpuffs are a rather old-fashioned bunch. They live for steam, so their entire colony is based on steampunk work. They can generate boiling hot steam from their bodies for their attacks. Their leader Tommerton has big flights of fancy on making new machines to help his team grow and prosper. Chuggchoo is a bit of a softy, he often stays in the sidelines, and gets embarrassed really easily (which makes his steam whistle go off at the same time). Cogger is the most levelheaded of the trio and often keeps the others down to earth and stays practical. Their habitat is an old fashioned Victorian town. Their Max form looks like a giant copper automoton-esque robot.
The Auraras are the mellowest Mixels on the block! They're in tune with their auras, and can fend themselves off with energy-based blasts that are fueled by their emotions. Payzli is the harmonic leader of the trio, she makes sure to keep good relationships with the other tribes. Quarius is a young Mixel, and she often has trouble expressing herself, and her powers are a little too strong for her own good, but she sure does try!. Cawma isn't a high flyer, but his aura allows him to levitate for a good moment. Their habitat is a fairly empty field with tents set up in them. Their Max is a giant bird.
GOOD EVENING MIXELS! ARE YOU READY TO ROCK?! Well, the Shoutouts sure are! Their special abilities are supersonic screams that can send Nixels flying. Hedbangz is a pretty formidable leader...unfortunately, his ears are fried from his own yelling, so he's really hard of hearing now. Zgremo is a tough little chick with a temper problem, try not to cross her! Katawall is a prankster of a cat, always up for a little mischief. Their habitat is a giant music stage. Their Max is a giant leopard.
Mixels © LEGO
My Mixels © me